SKKN Designing Culture/ClIl lessons in textbook English 10 Global Success in the form of games to stimulate and promote cultural knowledge for 10th graders
- Mã tài liệu: MP0092 Copy
Môn: | Tiếng Anh |
Lớp: | 10 |
Bộ sách: | Global Success |
Lượt xem: | 513 |
Lượt tải: | 0 |
Số trang: | |
Tác giả: | Bùi Thị Thanh Nhàn |
Trình độ chuyên môn: | Cử nhân đại học |
Đơn vị công tác: | THPT Nghi Lộc |
Năm viết: | 2022-2023 |
Số trang: | |
Tác giả: | Bùi Thị Thanh Nhàn |
Trình độ chuyên môn: | Cử nhân đại học |
Đơn vị công tác: | THPT Nghi Lộc |
Năm viết: | 2022-2023 |
Sáng kiến kinh nghiệm “Designing Culture/ClIl lessons in textbook English 10 Global Success in the form of games to stimulate and promote cultural knowledge for 10th graders”triển khai gồm các biện pháp nổi bật sau:
Mô tả sản phẩm
PART I. INTRODUCTION
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.1. Rationale
As society develops, the need to learn foreign languages is increasing. The fact
that the Ministry of Education and Training stipulates that English is a compulsory
subject from grade 3 to grade 12 in the new general education program (issued
together with Circular No. 32/2018 / TT- BGĐT dated December 26, 2018, of the
Minister of Education and Training) is the clearest evidence affirming that English
is an indispensable medium in the context of globalization and international
integration in many fields. In recent years, teaching and learning English in high
schools has been much more focused when English is a compulsory subject in
national high school exams for most candidates and the percentage of candidates
applying for university admission related to English is increasing. Therefore,
improving the effectiveness of teaching and learning is an urgent need not only for
learners but also for those who are directly teaching English.
As part of the textbook innovation project in the new high school program, this
year is the first year we have applied Global Success’s new English 10 books, after
each lesson there is a lesson on culture and communication / Clil is very good and
practical, the lesson is an opportunity for students to learn and develop more
understanding of culture between regions. and the territories of different countries.
In addition, if culture is integrated with the study of languages, learners can derive
long-term benefits from their language learning experience. Therefore, learning
culture can give impetus to language learning. Moreover, learners who acquire
certain cultural knowledge can grasp information more fully and develop a more
positive attitude towards other cultures. They not only gain knowledge of other
cultures, but also increase their understanding of their own cultures. Therefore,
culture needs to be applied to the teaching of language and skills so that learners can
know how to speak and write in culturally appropriate ways. Besides, Vietnam has
a long-standing traditional culture with outstanding customs and practices and
characteristics of a country in the East. Many Vietnamese conceptions of life,
people, love, happiness, and dress are sometimes a bit traditional and not as liberal
and open as people in many Western countries. That’s why culture shock seems to
be a common manifestation when moving to a new country. Therefore, culture needs
to be at the heart of language teaching, so that students can fully communicate in
real-life situations.
1
For that reason, to make the culture lesson more interesting, I have designed a
few fun game activities that both increase their interest in the subject, and to test the
background knowledge learned and stimulate curiosity about culture. Through the
measure “Designing Culture/ClIl lessons in textbook English 10 Global Success
in the form of games to stimulate and promote cultural knowledge for 10th
graders”, I hope to receive a lot of positive feedback as well as spread to my
colleagues, to help improve the overall goal of education in all parts of the country.
1
.2. Objectives of the research
The objectives of designing culture/CLIL (Content and Language Integrated
Learning) lessons in textbook English 10 Global Success in the form of games to
stimulate and promote cultural knowledge for 10th graders are:
–
To enhance students’ understanding and appreciation of different cultures and
their values.
–
To improve students’ language skills in English, particularly in the areas of
vocabulary, grammar, and communication.
–
To engage students in interactive and fun learning experiences that stimulate
their curiosity and motivation to learn.
To promote critical thinking skills by challenging students to analyze and
evaluate cultural differences and similarities.
To foster collaborative learning and social interaction among students
through group work and discussion.
To provide students with authentic and meaningful learning experiences that
relate to their lives and the world around them.
To encourage students to become responsible and respectful global citizens
who appreciate cultural diversity and can communicate effectively across cultures.
To evaluate the effectiveness of the games based CLIL approach in promoting
cultural knowledge and language learning outcomes.
To design activities in the culture and communication section in the form of
games or gameshows.
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–
–
–
–
–
–
To survey and evaluate students’ attitudes and progress through the activities
conducted.
2
1
.3. Scope of study
The scopes of the research designing Culture/CLIL lessons in textbook English
0 Global Success in the form of games to stimulate and promote cultural
1
knowledge for 10th graders are:
To review and analyze the existing literature on the CLIL approach and its
effectiveness in promoting cultural knowledge and language learning outcomes.
To identify the cultural topics and language skills that should be incorporated
into the CLIL lessons for 10th graders.
To design and develop games based CLIL lessons that are engaging,
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–
–
interactive, and effective in promoting cultural knowledge and language learning
outcomes.
–
To pilot test the games based CLIL lessons with a sample of 10th graders and
gather feedback on the effectiveness of the lessons.
To evaluate the effectiveness of the games based CLIL approach in promoting
–
cultural knowledge and language learning outcomes compared to traditional
classroom teaching methods.
–
To identify the challenges and limitations of implementing the games based
CLIL approach and provide recommendations for future implementation.
To contribute to the existing body of knowledge on the CLIL approach and
its potential to promote cultural knowledge and language learning outcomes among
0th graders.
To provide practical implications for teachers and curriculum designers in
–
1
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designing effective CLIL lessons that promote cultural knowledge and language
learning outcomes.
1
.4. Research Methodology
The research methodology for designing Culture/CLIL lessons in textbook
English 10 Global Success in the form of games to stimulate and promote cultural
knowledge for 10th graders includes the following steps:
–
Literature review: A review of existing literature on the CLIL approach,
games-based learning, and cultural knowledge and language learning outcomes will
be conducted to identify best practices and effective strategies.
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